Weekly Wittering: Prompt #16

Welcome back to Wittering of a Worldbuilder. Today I give you another weekly wittering in which I will be taking on a worldbuilding prompt and attempting to use it to delve into different aspects of my world – Egaar. I will be freewriting a lot of my responses and they will hopefully provide me with new, useful information about Egaar and its people. Hope you enjoy!

Prompt #15 – Describe a Magical Order that exists in your world and what they are up to

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World Lore: The Festival of Mathari – Stonehand Dwarves

At this time of year, I thought I’d indulge a little Halloween themed worldbuilding. Therefore, I began to consider how people of my world might experience a Halloween-esque time of year. So, I present to you – Mathari.

Mathari is the common name for the day of the dead on Egaar. Also referred to as Samhain or Samstaad, this time of year is the time where it is believed that the veil between worlds is at its thinnest. The time is celebrated as a festival by many across the world and there are many folk traditions still practiced. In this post, I will explore how the Stonehand Dwarves of my world mark this occasion.

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Mini Map #2: The Classic Tomb

Welcome back to Mini Maps! In these posts I share a small dungeon map from my world that is designed for use in tabletop roleplaying games. Today I present the Classic Tomb!

This map was created in Microsoft Paint using a simple gridded base and drawing the room shapes on top. I used interesting plans and images of real life catacombs and tombs to inspire this design and wanted to make the tomb realistic in nature as a common design for a relatively wealthy tomb. I have also tried to adhere to the classic 5-room dungeon design which is laid out below. This should hopefully allow anyone to cut and paste this tomb design into their own games.

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Let’s talk about Magic #2: Ley Lines – Part 2

In the World of Egaar, I have created a magic system that combines elements of multiple magic systems, as detailed here. This is mainly to allow for a wide array of magic to exist in my world. My system includes magic as an energy, a substance, a divine gift and as something present in nature to some extent. As a result, the Ley Lines of my world are equally as complex in the way they operate and have various elements of the ideas I have expressed above. I will give the disclaimer that not everything is perfectly ironed out and within the world there are competing theories and beliefs, so it muddies the waters a little with regard to the exact details. Also, as a worldbuilder, I reserve the right to have some rough edges where I can’t be bothered to do the mental acrobatics to figure it all out. Enjoy!

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Let’s talk about Magic #2: Ley Lines – Part 1

Magic is a cornerstone of fantasy. If you have a fantasy setting it is likely you have magic within it. Understanding the magic in your world can be important when it comes to story, theme and worldbuilding, so today we will continue to look at how I went about creating the magic system for my world – The World of Egaar.

Ley Lines – What are they in your world?

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Weekly Wittering: Prompt #15

Welcome back to Wittering of a Worldbuilder. Today I give you another weekly wittering in which I will be taking on a worldbuilding prompt and attempting to use it to delve into different aspects of my world – Egaar. I will be freewriting a lot of my responses and they will hopefully provide me with new, useful information about Egaar and its people. Hope you enjoy!

Prompt #15 – Describe a Thieves Guild that exists in your world and what they are up to

Continue reading Weekly Wittering: Prompt #15

Faction Intrigue: How to make Factions for your fantasy world?

Have you ever wondered how to create and track factions of people in your world? Be it for your own fantasy worldbuilding project, the peoples of your story or different factions in your homebrew tabletop roleplaying games; factions are a common sight.

So as a follow up to my Godmaker Manuscript and my Makings of Nobility guide, I have decided to share with you a guide I have created to help me to create and track the different factions of my world, to help me in running my D&D games.

It has been put together using a range of ideas and may not be perfect for all people’s needs, but I think it gives a good amount of detail and maybe inspiration for aspects you may not have thought about.

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Creating a D&D Starter Town: Bleakwood Abbey – Basic Map

Creating a starting area for a D&D campaign can be a daunting prospect for new Game Masters. Similarly, creating a whole world for your games or stories can be extremely challenging and many creators would advocate starting small with a simple town or region, and building outwards. Therefore, creating a small settlement like this can be a more manageable start. Welcome to Bleakwood Abbey!

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Weekly Wittering: Prompt #14

Welcome back to Wittering of a Worldbuilder. Today I give you another weekly wittering in which I will be taking on a worldbuilding prompt and attempting to use it to delve into different aspects of my world – Egaar. I will be freewriting a lot of my responses and they will hopefully provide me with new, useful information about Egaar and its people. Hope you enjoy!

Prompt #14 – What methods of ‘fast-travel’ exist in your world?

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